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Python 101

A game-based introduction to Python programming for 7th and 8th graders. Students complete coding lessons and puzzles as they learn the basics of text-based syntax.

Course

Advanced Level
100% Online
13 Lessons
116 Activities
Python 101 Python 101 Python 101 Python 101 Python 101 Python 101

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Recommended for Ages 11+

Web

No Prerequisites

Python

Python is one of the most popular high-level programming languages today. It is easy to read and flexible for use in functional or object-oriented programming paradigms. Its many useful libraries make it a favorite choice for scripting, machine learning, data science, and more.

What Kids Learn

  • Conditionals
  • Lists
  • Loops
  • Objects
  • advanced events
  • advanced loops
  • advanced math
  • advanced variables
  • basic math
  • boolean logic
  • comments
  • conditional loops
  • data types
  • debugging
  • delays
  • expressions
  • function calls
  • functions
  • game design
  • input/output
  • operators
  • pattern recognition
  • python libraries
  • python syntax
  • sequencing
  • shape drawing
  • simple conditionals
  • simple loops
  • simple variables
  • string handling
  • turtle graphics
  • user interaction

How Kids Learn with Tynker

Kids learn on their own with a guided, hands-on approach that individualizes the learning experience. Tynker's online courses provide a complete learning system for your child to master the fundamentals of programming. Tynker's visual programming language makes it easy to learn, and once kids gain proficiency, they can seamlessly transition to Javascript coding within the Tynker learning system. Enroll in one of our plans for unlimited play across all courses.

Game-Based Learning

Tynker's self-guided lessons break down coding concepts while solving puzzles and making cool apps.

Interactive Assessments

Quick practice quizzes and assessment tests evaluate a child's comprehension of subjects taught.

Captivating Topics

There's always something to learn with multiple subjects, projects, and coding languages available.

System Requirements

Online courses require a desktop computer, laptop computer, Chromebook, or Netbook with Internet connection and a Chrome (29+), Firefox (30+), Safari (7+), or Edge (20+) browser. No downloads required.

The Basics

Get acquainted with the basics of Python programming.

14 Activities:

  • Welcome
  • Course Overview
  • Jungle Run
  • More Dust
  • Around the Corner
  • Scale the Slopes
  • Stairway to Safety
  • What are Comments?
  • Around the Bend
  • Bunny Hop
  • Naming Conventions
  • Left-Right
  • Review
  • Quiz

Loops and Patterns

Learn how to represent repeating patterns with code.

14 Activities:

  • Path to Safety
  • What are For Loops?
  • What is Indentation?
  • What are Arithmetic Operators?
  • Forward, Fire, Repeat
  • Make a Zig-Zag
  • March On
  • Jump, Forward
  • Forward, Jump
  • Up and Down
  • What are Nested Loops?
  • U-Turn
  • Review
  • Quiz

Conditional Logic

Explore boolean values and boolean logic. Write programs that "make decisions."

16 Activities:

  • What Are Conditionals?
  • Path Right
  • Path Left
  • More Turns!
  • What Are Assignment Operators?
  • What Are Comparison Operators?
  • What Are Logical Operators?
  • Hazardous Path
  • What Is an Else?
  • Death Valley
  • Traps
  • What Are Nested Ifs?
  • G for Grandeur
  • Silly Path
  • Review
  • Quiz

Conditional Loops

Write loops that repeat instructions, depending on whether a condition holds true.

12 Activities:

  • What Is a While Loop?
  • Detect a Path
  • Forward, Left
  • Right, Forward
  • What is Break?
  • While Else
  • Path Ahead?
  • Left Spiral
  • Right Spiral
  • Choose a Path
  • Review
  • Quiz

Variables

Learn about variable initialization, declaration, and more.

15 Activities:

  • What Are Variables?
  • Fuel Up
  • Stockpile
  • Rocket Jump
  • What Are Strings?
  • Hack the Trap 1
  • How Do You Define Multiple Variables?
  • Let Loose
  • It's a Toughie
  • Hack the Trap 2
  • Welcome to the Jungle
  • Obstacle Course
  • Hack the Trap 3
  • Review
  • Quiz

Expressions

Learn how operators can be used to form expressions.

11 Activities:

  • What Are Expressions?
  • Trickier Trap 1
  • Trickier Trap 2
  • What Are Numbers?
  • What is Operator Precedence?
  • Trickier Trap 3
  • Trickier Trap 4
  • What Are Lists?
  • What Are Dictionaries?
  • Review
  • Quiz

Using the Turtle Tool

Create graphics with the Turtle module.

7 Activities:

  • The Turtle API
  • Setting up the Screen
  • Creating Turtles
  • Moving and Drawing with the Turtle
  • Turtle Graphing
  • Review
  • Quiz

User Interaction

Learn to set up and handle keyboard and mouse events in Python.

6 Activities:

  • Writing Your Own Functions
  • Key Detection
  • Adding a Delay with Timers
  • Asteroids
  • Review
  • Quiz

Game Design

Learn about game loops, win/loss conditions, and keeping score in Python.

6 Activities:

  • What Is a Sprite?
  • What Are Game Loops?
  • More on Lists
  • More on Dictionaries
  • Review
  • Quiz

Snake

Create a "snake" game on your own.

4 Activities:

  • Make A Game: Snake
  • Snake: Setting Up the Game
  • Create the Game
  • Completing the Snake Game

Connect 4

Build a game of "Connect 4" on your own.

4 Activities:

  • Make a Game: Connect 4
  • Connect 4: Setup the Board
  • Connect 4: Player Controls
  • Completing the Connect 4 Game

Tetris

Program a game of "Tetris" on your own.

5 Activities:

  • Tetris
  • Tetris: Game Setup
  • Tetris: Setup Other Variables
  • Tetris: Create the Display
  • Tetris: Completing the Game

Final Game

Build a game of your choice. Choose from "Frogga" and "Pong."

2 Activities:

  • Frogga
  • Pong

Conditionals

Lists

Loops

Objects

advanced events

advanced loops

advanced math

advanced variables

basic math

boolean logic

comments

conditional loops

data types

debugging

delays

expressions

function calls

functions

game design

input/output

operators

pattern recognition

python libraries

python syntax

sequencing

shape drawing

simple conditionals

simple loops

simple variables

string handling

turtle graphics

user interaction

Choose a Plan to Accelerate Learning

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