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Cannon Crasher Course

Welcome to Cannon Crasher Course, a Physics and Pen Drawing. Build a drawing-based car racing game and a projectile-based physics game with explosions.

Physics and Pen Drawing Course

Intermediate Level
100% Online
16 Lessons
132 Activities

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Recommended for Ages 9+

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Prerequisites

Turing's Tower

What Kids Learn

  • Reinforce block coding skills
  • Create 50 coding projects
  • Draw colorful artwork with code
  • Use physics to build exciting games
  • Explore game design techniques

How Kids Learn with Tynker

Kids learn on their own with a guided, hands-on approach that individualizes the learning experience. Tynker's online courses provide a complete learning system for your child to master the fundamentals of programming. Tynker's visual programming language makes it easy to learn, and once kids gain proficiency, they can seamlessly transition to Javascript coding within the Tynker learning system. Enroll in one of our plans for unlimited play across all courses.

Game-Based Learning

Tynker's self-guided lessons break down coding concepts while solving puzzles and making cool apps.

Interactive Assessments

Quick practice quizzes and assessment tests evaluate a child's comprehension of subjects taught.

Captivating Topics

There's always something to learn with multiple subjects, projects, and coding languages available.

System Requirements

Online courses require a desktop computer, laptop computer, Chromebook, or Netbook with Internet connection and a Chrome (29+), Firefox (30+), Safari (7+), or Edge (20+) browser. No downloads required.

Pen Drawing

Learn to draw using pen colors and have your racer follow the mouse.

7 Activities:

  • Introduction
  • Follow the Leader Example
  • Follow the Leader Pointer
  • Paint As You Move
  • Draw on Your Own Example
  • Draw on Your Own
  • Quiz

Follow the Leader

Use pointing and turning blocks to track the racer and build "chase games".

9 Activities:

  • Follow the Leader Example
  • Follow the Leader
  • Collect Items Example
  • Collect Items
  • Collect the Orbs
  • Chase Game Example
  • Build a Chase Game
  • Survive the Graveyard Example
  • Survive the Graveyard

Changing Actor Size

Program the racer to jump over enemy lines by changing its size whenever the spacebar is pressed.

7 Activities:

  • Introduction
  • Jump Enemy Lines Example
  • Jump Enemy Lines
  • Line Hopper
  • Change Size Example
  • Change Size
  • Quiz

Changing Pen Color

Experiment with pen color and pen size to draw different patterns. Make an Etch-a-sketch like game.

9 Activities:

  • Race Car Example
  • Race Car
  • Doodle Racer Example
  • Doodle Racer
  • Draw an Ice Cream Cone
  • Fun Drawing Example
  • Fun Drawing
  • Etch-a-Sketch Example
  • Etch-a-Sketch

Detecting Colors

Detect colors that Actors touch while moving. Learn to code an explosion and program the racers to explode.

7 Activities:

  • Introduction
  • Explode on Impact Example
  • Explode on Impact
  • Enemy Racers Explode on Impact
  • Detect Color Example
  • Detect Color
  • Quiz

Avoiding Obstacles

Explore several effects and create an obstacle game using X, Y coordinates and direction blocks.

9 Activities:

  • Race Car Example
  • Race Car Controls
  • Escape the Maze Example
  • Escape the Maze
  • Shield Racer
  • Obstacle Game Example
  • Create an Obstacle Game
  • Paint Program Example
  • Make Your Own Paint Program

Geometry

Draw different geometric shapes such as squares and rectangles with your racer using pen drawing commands.

9 Activities:

  • Introduction
  • Trap the Enemy Example
  • Trap the Enemy
  • Draw a Rectangle
  • Change Color Example
  • Change Color
  • Quiz
  • Paint Racer Example
  • Finish Paint Racer

Game Effects and Rules

Learn to program game effects like ghosting, elements like portals, and advanced rules.

9 Activities:

  • Game Rules Example
  • Making Game Rules
  • Touching Colors Example
  • Touching Colors
  • Portal Maze
  • Game Elements Example
  • Add Game Elements
  • Portals Example
  • Portals

The Physics Engine

Learn to activate the built-in physics engine and set up gravity. Add multiple Actors and learn to stack them.

9 Activities:

  • Introduction
  • Play the Game
  • Concepts
  • Stack the Blocks Example
  • Stack the Blocks
  • Stack 'em up
  • Make a Structure Example
  • Make a Structure
  • Quiz

Gravity and Bouncing

Adjust the bounciness of an Actor by changing gravity and restitution.

9 Activities:

  • Bouncing Ball Example
  • Bouncing Ball
  • Gravity Simulation Example
  • Gravity Simulation
  • Owl Bounce
  • Gravity Madness Example
  • Gravity Madness Simulation
  • Bug Ball Example
  • Bug Ball

Static Platforms

Learn to use the Static and Active blocks to control the effect of physics on Actors.

8 Activities:

  • Introduction
  • Concepts
  • Learn to Make Trick Shots Example
  • Learn to Make Trick Shots
  • Owl Hunt
  • Make the Ball Bounce Example
  • Make the Ball Bounce
  • Quiz

Basketball

Make a Physics-based basketball game.

8 Activities:

  • Basketball Game Example
  • Aim, Animate, Fire
  • Basket Example
  • Set up the Basket
  • Apple Drop
  • Basketball Game
  • Falling Objects Example
  • Falling Objects

Impulses

Learn to use impulse to fire projectiles in a certain direction.

8 Activities:

  • Introduction
  • Concepts
  • Learn to fire Targets Example
  • Learn to Fire Targets
  • Fix the Impulse
  • Get the Dynamite Example
  • Get the Dynamite
  • Quiz

Projectiles

Program the cannon to fire projectiles at multiple targets.

9 Activities:

  • Static Objects Example
  • Static Objects
  • Physics Cannon Example
  • Physics Cannon
  • Aim the Cannon
  • Physics Projectile Example
  • Physics Projectile
  • Fire the Targets Example
  • Fire the Targets

Timers

Use the timer block and keyboard controls to and make precise shots.

8 Activities:

  • Introduction
  • Concepts
  • Prime the Cannon Example
  • Prime the Cannon
  • Precise Shots
  • Quiz
  • Cannon Crasher Example
  • Cannon Crasher Customizer

Asteroid Pong

Learn to make a multi-player pong game to play with a friend.

7 Activities:

  • Animation and Effects Example
  • Actors with Animation and Effects
  • Advanced Timer Example
  • Advanced Timer
  • Asteroid Pong
  • Timed Game Example
  • Build a Timed Game

actor properties

advanced costume handling

advanced events

advanced math

advanced messaging

advanced motion

advanced physics

basic math

basic physics

color detection

conditional loops

conditional wait

delays

detect conditions

direction and turning

expert physics

graphic effects

operators

pen color

pen shade

pen size

resize actor

screen bounds

simpe loops

simple conditionals

simple costume handling

simple drawing

simple events

simple loops

simple messaging

simple motion

simple sound playing

timer

visibility

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