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Programming 302

Intermediate programming for 7th and 8th graders. Students learn projectile physics, then apply coding concepts to build their own physics games.

Course

Advanced Level
100% Online
16 Lessons
104 Activities
Programming 302 Programming 302 Programming 302 Programming 302 Programming 302

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Recommended for Ages 11+

Web

No Prerequisites

Tynker Code Blocks

Tynker's visual code blocks are a great way for beginners to code, without needing to remember how to type syntax. By dragging and dropping code blocks together, young coders can produce vividly complex programs and games in our proprietary app, which includes support for graphics, sound, physics, and more.

What Kids Learn

  • Conditionals
  • Lists
  • actor properties
  • advanced animation
  • advanced costume handling
  • advanced events
  • advanced math
  • advanced messaging
  • advanced motion
  • advanced physics
  • basic math
  • basic physics
  • cloning
  • conditional loops
  • conditional wait
  • delays
  • detect conditions
  • direction and turning
  • expert physics
  • expressions
  • fill color
  • function calls
  • functions
  • graphic effects
  • input/output
  • layers
  • negative logic
  • operators
  • pen color
  • pen size
  • program control
  • resize actor
  • screen bounds
  • shape drawing
  • simple conditionals
  • simple costume handling
  • simple drawing
  • simple events
  • simple loops
  • simple messaging
  • simple motion
  • simple physics
  • simple sound playing
  • simple variables
  • text handling
  • visibility

How Kids Learn with Tynker

Kids learn on their own with a guided, hands-on approach that individualizes the learning experience. Tynker's online courses provide a complete learning system for your child to master the fundamentals of programming. Tynker's visual programming language makes it easy to learn, and once kids gain proficiency, they can seamlessly transition to Javascript coding within the Tynker learning system. Enroll in one of our plans for unlimited play across all courses.

Game-Based Learning

Tynker's self-guided lessons break down coding concepts while solving puzzles and making cool apps.

Interactive Assessments

Quick practice quizzes and assessment tests evaluate a child's comprehension of subjects taught.

Captivating Topics

There's always something to learn with multiple subjects, projects, and coding languages available.

System Requirements

Online courses require a desktop computer, laptop computer, Chromebook, or Netbook with Internet connection and a Chrome (29+), Firefox (30+), Safari (7+), or Edge (20+) browser. No downloads required.

Object Stacking

Learn the basics of starting physics in Tynker so you can help out a stranded alien.

7 Activities:

  • Introduction
  • Concepts
  • Turn on Physics
  • Set Active or Static
  • Land the Alien
  • Create Your Own Structure
  • Quiz

Applying Impulses

Apply directional impulses to safely land your spaceship.

7 Activities:

  • Introduction
  • Concepts
  • Apply Impulse
  • Moon Lander
  • Jumping Creatures
  • Break the Structure
  • Quiz

Line Animation

Use X and Y coordinates to draw and animate the Gravity Sling's gravity beam.

8 Activities:

  • Introduction
  • Concepts
  • Create a Gravity Sling
  • Add to the Gravity Sling
  • Shoot the Aliens
  • Create a Drawing Tool
  • Create a Gravity Drawing Tool
  • Quiz

Physics Properties

Use active and static properties to make actors react to collsions.

7 Activities:

  • Introduction
  • Concepts
  • Creating Targets
  • Create a Moving Target
  • Color Shot
  • Target Practice
  • Quiz

Ricochet

Program the density and restitution of projectiles to make them go through objects and bounce off walls.

8 Activities:

  • Introduction
  • Concepts
  • Set Restitution
  • Set Density
  • Trick Shot
  • Bouncing Aliens
  • Gravity Maze
  • Quiz

Explosions

Program the conditional logic for an explostion to take out a space platform.

7 Activities:

  • Introduction
  • Concepts
  • Multiple Shots
  • Bomb Shot
  • Space Bomb
  • Bug Soccer
  • Quiz

Changing Direction

Help your rocket ship adjust its velocity mid-flight to hit a target.

7 Activities:

  • Introduction
  • Concepts
  • Rocket Shot
  • Rocket Shot Explosion
  • Rocket Blaster
  • Unique Projectiles
  • Quiz

Gravity Sling

Finish the Gravity Sling game by creating a black hole to suck up objects.

5 Activities:

  • Introduction
  • Black Hole
  • Add to the Gravity Sling Game
  • Build Your Own Gravity Sling Game
  • Quiz

Linear Velocity

Use linear velocity and built-in animation to make your character run off of the platforms.

6 Activities:

  • Concepts
  • Move the Hero
  • Create a Controller
  • Drop Down
  • Create Your Own Drop Down Game
  • Quiz

Double Jump

Detect collsions and apply impulses to make your character do a double jump.

6 Activities:

  • Concepts
  • Learn to Jump
  • Learn to Double Jump
  • Jumpman
  • Create Your Own Side-Scroller Game
  • Quiz

Receiving Values

Send damage values to attacking robots and save the day.

6 Activities:

  • Concepts
  • Learn to Shoot
  • Hit the Enemy
  • Defeat the Robots
  • Create Your Own 2D Shooter
  • Quiz

Lists

Create an inventory list so that your character can collect loot.

6 Activities:

  • Concepts
  • Adding Items
  • Equipment
  • Collect the Items
  • Create Your Own Item Collector Game
  • Quiz

Laser Tennis

Detect inventory list contents and use laser swords to deflect enemy projectiles.

6 Activities:

  • Concepts
  • Check Your Inventory
  • Deflect the Laser
  • Batters Up
  • Create a Laser Tennis Game
  • Quiz

Enemy AI

Create an enemy robot that moves around based on information in a randomized list of values.

6 Activities:

  • Concepts
  • Simple Movement
  • Movement with List
  • Space Wars
  • Create Your Own Space Shooter
  • Quiz

Leaderboards

Use cloud lists and global variables to create a high scores leaderboard.

6 Activities:

  • Concepts
  • Scoreboard
  • Leaderboard
  • Beat the Highscore
  • Add More Rankings
  • Quiz

Platform Movement

Use linear velocity and conditional logic to make it look like the platforms are flying across the screen.

6 Activities:

  • Concepts
  • Moving Platforms
  • Moving Actors
  • Add What You Want
  • Create Your Own Platformer
  • Quiz

Conditionals

Lists

actor properties

advanced animation

advanced costume handling

advanced events

advanced math

advanced messaging

advanced motion

advanced physics

basic math

basic physics

cloning

conditional loops

conditional wait

delays

detect conditions

direction and turning

expert physics

expressions

fill color

function calls

functions

graphic effects

input/output

layers

negative logic

operators

pen color

pen size

program control

resize actor

screen bounds

shape drawing

simple conditionals

simple costume handling

simple drawing

simple events

simple loops

simple messaging

simple motion

simple physics

simple sound playing

simple variables

text handling

visibility

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