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AP Computer Science Principles

A year-long high school curriculum designed to introduce students to the central ideas of computer science and prepare them for the AP CS Principles Exam.

AP CS Principles Course

Advanced Level
100% Online
12 Lessons
110 Activities
AP Computer Science Principles AP Computer Science Principles AP Computer Science Principles AP Computer Science Principles AP Computer Science Principles AP Computer Science Principles AP Computer Science Principles

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Recommended for Ages 14+

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No Prerequisites

Tynker Code Blocks

Tynker's visual code blocks are a great way for beginners to code, without needing to remember how to type syntax. By dragging and dropping code blocks together, young coders can produce vividly complex programs and games in our proprietary app, which includes support for graphics, sound, physics, and more.

What Kids Learn

  • Unit 1: Computing Innovations
  • Unit 2: Conditional Algorithms
  • Unit 3: Abstraction
  • Unit 4: Computing Systems and Networks
  • Unit 5: Python Games
  • Unit 6: Semester Performance Task
  • Unit 7: Lists
  • Unit 8: Artificial Intelligence
  • Unit 9: Create Performance Task
  • Unit 10: Limits of Computing
  • Unit 11: Preparing for the Exam
  • Unit 12: Recursion

How Kids Learn with Tynker

Kids learn on their own with a guided, hands-on approach that individualizes the learning experience. Tynker's online courses provide a complete learning system for your child to master the fundamentals of programming. Tynker's visual programming language makes it easy to learn, and once kids gain proficiency, they can seamlessly transition to Javascript coding within the Tynker learning system. Enroll in one of our plans for unlimited play across all courses.

Game-Based Learning

Tynker's self-guided lessons break down coding concepts while solving puzzles and making cool apps.

Interactive Assessments

Quick practice quizzes and assessment tests evaluate a child's comprehension of subjects taught.

Captivating Topics

There's always something to learn with multiple subjects, projects, and coding languages available.

System Requirements

Online courses require a desktop computer, laptop computer, Chromebook, or Netbook with Internet connection and a Chrome (29+), Firefox (30+), Safari (7+), or Edge (20+) browser. No downloads required.

Unit 1: Computing Innovations

Welcome to the course! Learn about computing inventions and start coding.

12 Activities:

  • 1.1 Welcome to AP CS Principles
  • 1.2 Computing Innovations
  • 1.3 Python Basics
  • 1.4 What is Data?
  • 1.5 Algorithms
  • 1.6 Python Loops
  • 1.7 Loops Part 2
  • 1.8 Computing Systems and Networks
  • 1.9 Impacts on Society
  • 1.10 Creative Development
  • 1.11 Review
  • 1.12 Quiz

Unit 2: Conditional Algorithms

Explore the big ideas of selection, sequencing, and iteration.

13 Activities:

  • 2.1 Conditional Algorithms Unplugged
  • 2.2 Conditional Logic Puzzles
  • 2.3 Conditional Loops
  • 2.4 Variables in Python
  • 2.5 User Input
  • 2.6 Create Task: Trivia Game
  • 2.7 Random Integers in Python
  • 2.8 Rock Paper Scissors: Pair Programming
  • 2.9 Conditionals with the Robot Language
  • 2.10 Number Guessing Game
  • 2.11 Create Task: Math Facts Game
  • 2.12 Review
  • 2.13 Quiz

Unit 3: Abstraction

Learn how to generalize your code with variables and functions.

9 Activities:

  • 3.1 What is Abstraction
  • 3.2 Variables and Expressions
  • 3.3 Lists
  • 3.4 The Turtle
  • 3.5 User Interaction
  • 3.6 Writing Functions with Parameters
  • 3.7 Review
  • 3.8 Quiz
  • 3.9 End of Quarter Create Task

Unit 4: Computing Systems and Networks

Learn about the Internet, computer networks, and more.

11 Activities:

  • 4.1 Computing Networks
  • 4.2 Dictionaries
  • 4.3 The Internet
  • 4.4 Packet Routing Simulation Program
  • 4.5 Parallel Computing
  • 4.6 Distributed Computing
  • 4.7 Game Design
  • 4.8 Practice with Update
  • 4.9 Pair Programming Challenges
  • 4.10 Review
  • 4.11 Quiz

Unit 5: Python Games

Build cool Python games in the style of Frogger, Tetris, Connect, and Snake.

11 Activities:

  • 5.1 Pong
  • 5.2 Snake
  • 5.3 Snake Follow-Up
  • 5.4 Connect 4
  • 5.5 Connect 4 Follow-Up
  • 5.6 Tetris
  • 5.7 Tetris Follow-Up
  • 5.8 Frogga
  • 5.9 Pair Programming Challenges
  • 5.10 Review
  • 5.11 Quiz

Unit 6: Semester Performance Task

Put your coding skills to the test in this open-ended challenge.

8 Activities:

  • 6.1 Introduction
  • 6.2 Starting and Testing
  • 6.3 Data Abstraction
  • 6.4 Choosing a Function
  • 6.5 Explaining How a Function Works
  • 6.6 Completing Your Program
  • 6.7 Writing About Your Program
  • 6.8 Reflection

Unit 7: Lists

Learn how to work with data: manipulate lists, plot your data visually, and more.

9 Activities:

  • 7.1 Operations on Lists
  • 7.2 Functions that Return a List
  • 7.3 CSV Files
  • 7.4 Making Plots
  • 7.5 Thinking about Data Sets
  • 7.6 The Binary Search Algorithm
  • 7.7 Pair Programming Challenges
  • 7.8 Review
  • 7.9 Quiz

Unit 8: Artificial Intelligence

Learn about AI. Create simulations, code a "betting bot", and more.

12 Activities:

  • 8.1 What is Artificial Intelligence?
  • 8.2 Game of Stones
  • 8.3 Rock Paper Scissors with Lists
  • 8.4 Rock Paper Scissors with Prediction
  • 8.5 Beneficial and Harmful Effects
  • 8.6 Pair Programming Challenge: Final Jeopardy
  • 8.7 Sentiment Analysis
  • 8.8 Sentiment Analysis Part 2
  • 8.9 Simulations
  • 8.10 Simulations Part 2
  • 8.11 Review
  • 8.12 Quiz

Unit 9: Create Performance Task

Get ready! You'll have several weeks to write an original program.

5 Activities:

  • 9.1 Starting with the Directions
  • 9.2 Understanding the Scoring Guidelines
  • 9.3 Create Task Week 1
  • 9.4 Create Task Week 2
  • 9.5 Create Task Week 3

Unit 10: Limits of Computing

Computers can do a lot but not everything. Learn about encryption, security, and more.

9 Activities:

  • 10.1 Encryption
  • 10.2 Substitution Cipher
  • 10.3 Reasonable Time
  • 10.4 The Knapsack Problem
  • 10.5 Physical and Theoretical Limits
  • 10.6 Compression
  • 10.7 Computing Concerns
  • 10.8 Review
  • 10.9 Quiz

Unit 11: Preparing for the Exam

Take a Practice Exam and prepare for the real-world AP Exam.

4 Activities:

  • 11.1 - Understanding the Exam Format
  • 11.2 - Taking a Practice Multiple Choice Exam
  • 11.3 - Reviewing Your Practice Multiple Choice Exam Answers
  • 11.4 - The Day Before the Exam

Unit 12: Recursion

Explore recursion and draw fractals!

7 Activities:

  • 12.1 Introduction to Recursion
  • 12.2: The Flood Fill Algorithm
  • 12.3: Fractals
  • 12.4: Fractal Trees
  • 12.5: Review
  • 12.6 Quiz
  • 12.7 Optional Explore Task

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